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Its almost forced drama but Shibuki making the move she's does and setting the rest in motion makes sense for her character. The beginning sets up the game and from there we pretty much never go back to the table with all the tools. This just like a classic misdirection, the illusion of a cutthroat game where 1 person survives and "killing" utensils? I mean so many things standout here. I'm betting the 7 of hearts was indeed winnable with all surviving but its made to be "Seemingly" impossible. Literally everyone that got on the bus missed "GOAL" on the side of the bus.īut Chisiya is also surprised when Arisu gets willful participation in everyone working together. Its also that they put players in a situation to weigh time remaining vs their conscience vs survival and almost cruelly forces someone to choose action vs thinking first.Īrisu everytime given a moment to think observes what others miss. It isn't just a matter of seeming unwinnable but there's a trick. I mean these games so far have all had some sort of trick or aspect of intelligence. Otherwise I feel like my idea is the witty solution. Right tools and leverage and they "should" be able to do something. I mean the cabling had protective armor in but it was segmented. The tools if they had worked together would've done the trick too. But yeah I think separating the collar at the glasses is the only other thing that makes sense Its either that or the only other thing that popped into my head is what if they all put their backs to one another and not lock eyes? But that would depend on if the headsets started by making one player the wolf no matter what. Then simply transfer the wolf to the next player and repeat the process. This would ensure that at the end of the game, the necklace still thinks you are a wolf, irrelevant of the identity of your glasses. So what I theorize is that the way to beat this game is for a player to first be identified as a wolf, and then, while the sheep stay out of sight to ensure the wolf identity, cut the link between the collar and glasses, with any of the sharp objects given(though I think I would prefer the bolt cutters). While the glasses record the identity of the player as either wolf or sheep, the necklace kills you if you are a sheep at the end of the game. The head-wear consists of two parts: a necklace and a pair of glasses. The solution to this game I believe lies in the way the headset works. The rules don't seem too relevant for this to work. Though I think that this is kind of on the right track it seems a bit too rudimentary. But I do think that making "multiple" wolves is part of the solutionĢ: disassemble the collars with the tools. Since the rules specifically state that you need to lock eye contact this would not work. Let me start this post by adressing the two common theories I see on this game: However the 7 of hearts kept being on my mind because I could not figure out how to beat it without casualties. Though I can't figure out a consistent way of winning the first game(maybe you can open a room without entering and throw something in to see if the room is rigged).
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Each game in Alice in Borderlands seem to follow the rule of being unfair, but winnable.